Jul 12, 2006, 04:01 AM // 04:01 | #1 |
Desert Nomad
Join Date: May 2005
Location: European Server or International
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Faction questions from an Ancient Noob
Hi everyone.
Most of you probably have no idea who I am, but I was a regular here for a long time but haven't played GW or come here for something like 8 months, maybe longer. I'm going to buy Factions for myself, and I'm also going to buy GW core and Factions both as a gift for a friend. But I have a question... I understand that Factions can be a standalone game, that I can choose to either bring my main to Cantha or to start a new character in Cantha. But which should I do? Especially, which should my friend do? (since he's played neither the core game nor Factions). Does Cantha have a lvl 1-20 storyline like Tyria does? I would think that if a level 20 from Cantha went to Tyria there wouldn't be a lot to do. Half the game (probably at least to the desert) would be a breeze, and anything East of the mountains could be soloed. Is it this way for Cantha? If I bring my main from Tyria to Cantha will I lose 75-90% of the (expansion) game to boredom? So... people who have played both... please, 2 similar questions: 1) is it better to bring my main to Cantha or start a new char in Cantha? 2) should my friend start his game in Tyria or Cantha? |
Jul 12, 2006, 04:12 AM // 04:12 | #2 | |
Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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I'm almost forgot, Tyrian Characters ,when they arrive, have a different quest to start in Cantha which its linked to the next mission. 2)You learn more skills in Shin Jea Monastary than Ascalon. But, you learn by your rythm in Ascalon and you have many quests as long as you progress in the Land, not in Faction. You get the skills in Faction, bye and go buy the rest. I suggest Tyria to see how to use his skills and take his time. Faction is really to rush in game. Last edited by Francis Demeules; Jul 12, 2006 at 04:15 AM // 04:15.. |
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Jul 12, 2006, 04:17 AM // 04:17 | #3 |
Desert Nomad
Join Date: May 2005
Location: European Server or International
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cool, thanks. I believe we'll be starting in Tyria then
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Jul 12, 2006, 04:23 AM // 04:23 | #4 | ||||
Lion's Arch Merchant
Join Date: May 2005
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Hey ! I remember you ! Well, I remember your avatar.
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I'm not 100% sure, but I'd say you can become lvl 20 in less than 12 hours in Cantha. Quote:
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And anyway, Factions truly starts on the continent ( exactly where you'll start with a Tyrian character ) Quote:
Last edited by Lilanthe; Jul 12, 2006 at 04:27 AM // 04:27.. |
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Jul 12, 2006, 04:26 AM // 04:26 | #5 |
Wilds Pathfinder
Join Date: Jun 2006
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The mainland of factions (which is where your tyria-born characters would start off in if they go to factions) is basically for higher lvls. Once you beat the island, most people are usually lvl 15+ so you shouldn't lose any enjoyment if you bring tyria characters to cantha. In fact, I would recomend that you are lvl 20 by the time you do the first mainland mission just because you will probably need the health.
As for your friend, I think he should start in tyria, because it is slower leveling. In factions, you are sorta rushed through the early levels, and you can only get a few skills from quests. In tyria, your friend would have more time to expiriment with builds and learn how to be whatever class he chooses better than he would if he started in cantha. Plus, you can get a lot more skills from quests in tyria, so it might also be better budget-wise for a new player(those skills can start to cost a lot after a while). |
Jul 12, 2006, 05:08 AM // 05:08 | #6 |
Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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I recommend starting in Tyria as well, for the reasons already posted. Especially the skill quests.
But if you want an Assassin or Ritualist - they have to start in Cantha. Additionally, you may want to play around in the character creation screen of both because of the different facial features and hairstyles that are available in each campaign. |
Jul 12, 2006, 05:37 AM // 05:37 | #7 |
Krytan Explorer
Join Date: Dec 2005
Location: In a Black Hole
Guild: less
Profession: E/
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adding a factions key your original account will mean that u can travel to triya from cantha and vice versa but only have 6 chars in total,
not combining will mean that u will have 8 chars, unable to travel between continents and ur factions account with only have access to all the core skills rather than all the skills from the orginal. |
Jul 12, 2006, 01:17 PM // 13:17 | #8 |
Desert Nomad
Join Date: May 2005
Location: European Server or International
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I totally plan on combining keys. Must have full freedom of movement for my chars.
Did they increase storage space at all? It was hard enough keeping items for 3 people + a mule (I'm a packrat, like to save pointless stuff as trophies). So, if I start in Tyria I can't choose Assassin or Ritualist? That's bad... also bad that I can't choose the new faces or hairs in Tyria... |
Jul 12, 2006, 01:44 PM // 13:44 | #9 | |
Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Jul 13, 2006, 10:20 AM // 10:20 | #10 |
Desert Nomad
Join Date: May 2005
Location: European Server or International
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hmm... No sir... I don't like it...
Well... I guess since I'm popping so much cash at once (3 copies, Factions for me and Core/Factions for my friend) I may as well go the extra mile and get a new Core game for me so that I have a mule account... |
Jul 13, 2006, 11:17 AM // 11:17 | #11 |
Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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I've finished Factions 3 times with Tyrian characters. Ive started several Canthan ones, but I get bored with them by the time I make it to the mainland.
Sort of unrelated and It's probably just me, but I liked "Pre" in Prophecies much more than the "Island" in Factions. You don't level anywhere near as fast, but I thought it was more fun. On the plus side for Factions, you get your +15 attrib quests much sooner...while you're still on the Island. |
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